The permanent author of the script and the director of the cult series Metal Gear Solid Hideo Kojima (Hideo kojima) once again hinted at The Phantom Pain not limited only to consoles. In particular, most likely, the game will complement the opportunity to manage the action from the second screen.
Of course, Kojima did not https://bubble-bonus-bingo-casino.co.uk specifically list everything that they there in Kojima Productions They invented, limiting himself only to the fact that he worked with his comrade on such gameplay since time Metal Gear Solid 4. It was the fourth episode in a certain sense that was turning off for the studio, because then the game acquired an updated engine and online elements.
The developer dreams to enjoy Metal Gear Solid it was possible anywhere, anywhere and on anything. Kojima He believes that soon The Phantom Pain just closest to the realization of this dream. And the advanced functions of the new generation consoles, for example, Smartglass on Xbox One will help her in this.
According to the head Kojima Productions, Open World Metal Gear Solid 5 appeared precisely thanks to the desire of the team to include various devices in the game. After all, if the story of a linear is a linear, gamers would lose the opportunity to invent their own missions. What this time will supposedly contribute to smartphones and tablets, if we understand correctly Kojimu.
And to get used to the huge open world The Phantom Pain, The creators offer first to go through the so -called prologue Ground Zeroes, in which users are waiting for a little less space and a more linear gameplay.