The network appeared on the preview of Metal Gear Solid δ – reprints Snake Eater, where they significantly improve graphics, but almost do not touch everything else. Journalists shared their impressions, published new screenshots and talked with the producer – Noriaki Okamura (Noriaki okamura).
Demo for the press ended on stage on the bridge where the boss appears. It seems that they have not given a gameplay to record the gameplay, so so far there are only screenshots and verbal descriptions.
About changes
Management is upgraded. There are two layouts – classical and modern. The classic repeats the original. With a modern look, it becomes like an action from a third person, the camera is controlled by the right stick, and it also becomes possible to walk and shoot at the same time.
There are a number of accessibility settings: for example, you can redo how the aim occurs, remove the need to clamp the enemy capture button, and also change the interface colors.
Snake wounds that he receives in bwin-casino.co.uk the course of gameplay will somehow remain with him until the end of the game and will affect the gameplay. How exactly, Okamura did not disclose, but confirmed that in this way the developers want to increase the need to follow the wounds of the protagonist.
As the players say, in general there is no feeling that this is another game – the character of the original Snake Eater Learn unmistakably. One liked it, the others still would like more changes.
About appearance and technology
The graphics in the preview is very praised. For example, in KAT scenes on the engine you can bring the camera so close that pores on the skin of Snakes will be visible. In addition, new characters’ designs are made respect for the original.
There are no real loading screens in the remake. But in order to maintain sensations from the original, the transition between locations occurs through the black screen.
About development
For the production of the remake, I had to excavate some old documents, but there were enough original co -authors of the original in the team – at the development stage of development, I did not have to spend too much time.
Animations are somehow corrected, because the original ones looked bad with new characters models. But all the edits tried to make it inconspicuous in order to maintain the spirit of the original source.
As he says Okamura, Now instead of one Hideo Kojima (Hideo kojima) series Metal Gear Solid A specially assembled team is in charge of – including with young talents that have a strong creative vision.
The release date Metal Gear Solid Δ: Snake Eater will be revealed until the end of 2024. According to one version-on Tokyo Game Show, which will be held from 26th to September 29.